A conceptual web game that explores the representation of war in video games.
STANDARD CREATIVE BRIEF
A set of forms made for RECORD MAN during my time as their creative consultant.
A small booklet based on Italo Calvino’s Invisible City, Zenobia.
2001 PIXEL ODYSSEY
My first code project, an interactive story that summarizes 2001 Space Odyssey into a simple pixel adventure.
A box of a dialog of different situations dramatized into a small zine.
A short book of ideas, thoughts and poems of the authors teenage experiences.